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Coimbatore

WinZO Partners with FGV EAESP, Sponsors 20 Indian Game Developers for the First Ever India Pavilion at Gamescom Latam

Covai Post Network

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Coimbatore : WinZO, India’s largest vernacular interactive entertainment platform, today announced its strategic partnership with Fundação Getulio Vargas (FGV EAESP), LATAM’s premier educational institution, for research projects and hiring local talent to expand rapidly in Brazil and beyond. This is further to the launch of the product in Brazil last year which also enabled over 100 partner games to immediately export their Technology & IP to Brazil. The move, which will facilitate career opportunities for current and former FGV students, ensures that WinZO attracts top-tier talent familiar with the local market, enhancing its operational effectiveness and cultural integration in Brazil. The partnership is poised to significantly deepen WinZO’s presence in Brazil, extending WinZO’s commitment to invest US$50 million in LATAM to expand its presence. This partnership symbolizes cultural exchange, innovation, and the relentless pursuit of excellence, paving the way for a future where Indian creativity and technology shine on the world stage. Together, we will build bridges, captivate hearts, and inspire a brighter, more interconnected future. WinZO’s partnership with FGV EAESP is set to revolutionize the consumer-tech industry. By unlocking Latin American markets, this collaboration equips Indian gaming companies with the insights and strategies needed to thrive in this vibrant region, creating new revenue streams and job opportunities. Merging Indian technological expertise with FGV’s local market knowledge, we are pioneering innovation, successful international expansion and exports through collaborative excellence. Together, WinZO will develop culturally relevant and groundbreaking consumer tech products, setting new standards in game development and business strategies. Joint research initiatives will fuel this transformation, ensuring our products resonate deeply with Latin American consumers with their own distinct needs. Beyond business success, this partnership empowers future generations through student exchange programs. Indian students will gain global exposure and practical experience, inspiring them to innovate and create exportable technology and intellectual property. This collaboration symbolizes cultural exchange, innovation, and the relentless pursuit of excellence. “We are excited about the collaboration with WinZO, which presents a unique opportunity for FGV students and alumni to engage in a global technology ecosystem. By facilitating industry experience, and employment opportunities through this partnership, WinZO is not only enriching our students’ professional prospects but also contributing to the global dialogue on technological innovation and cultural exchange,” commented Dr.Umesh Mukhi, Professor of Management at FGV – Fundação Getulio Vargas. WinZO has also established the first-ever India Pavilion in partnership with Startup India under the Department for Promotion of Industry and Internal Trade (DPIIT), Government of India, at Gamescom Latam, a prominent gaming event in Latin America. The India Pavilion offers a platform for Indian content to shine on the global stage, showcasing 100 games from the game developer partners that are available on WinZO and 20 other diverse games from Indian developers, including genres like cricket, mythology, puzzles, racing, physics-based challenges, and chess. These developers, identified through WinZO’s Bharat Tech Triumph Program—a nationwide competition—have the potential to elevate India to a leadership position in the global gaming arena. The India Pavilion was inaugurated by Shri Suresh Reddy, Ambassador of India to Brazil and Marilia Marton, São Paulo’s Secretary for Culture, Creative Economy, and Industries.

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